I have seen many different models of communication. It seems
that every class seems to use a different one; the joy of this class is you get
to see so many different ones. The idea of communication as a game isn't a new
one to me. The terms used remind me of soccer sometimes. You go back and forth
several times, an unexpected environment can create different results, a
physical weakness can also distract you, there is always some sort of
interference, and you rely on clues/mistakes from your opponent to win the
game. It does seem to be patterned, but there are too many variables in
actual communication to be exactly like a game. Most games have a clear winner
and loser. While there is sometimes a tie in games communication is not limited
to these outcomes. There are times when no one can win an argument and you can
also lose relationships in communication. Games tend to keep opponents
regardless of how much they dislike each other. Your friend may never call you
back if you argued with them to a point of insulting them.
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